Aldebaran

The Peaceful City
Yet another newly built city in terms of Midgardian history, Aldebaran is situated at a critical point on the continent. Similar to Alberta, Aldebaran possesses a high amount of traders and merchants visiting the city thanks to being essentially at a meeting point for Midgard, the Schwarzwald Republic, and traders from the Eastern Empire. While it does not lie on a coast itself, there is a small port outside the city walls to the East, and it is only a short trek inland to enter Aldebaran itself.

Crime is more common in Aldebaran than some other cities though, despite the native nickname of "The Peaceful City," and there is a fair amount of homeless in some poorer districts of the city--particularly since the velare takeover. The sentry point leading to the Schwarzwalden border is now heavily fortified, guarding the city's entrance carefully.

Despite this, Aldebaran still has a high number of nobles and some truly grand architecture, housing not only the fabled Clock Tower, but the famous Castle District to the west, so named for the grandeur with which the noble manor houses are often built. Many manors are now inhabited by velare, though a number of mortal nobles have retained their positions, selling their allegiance to the shadow plane rather than lose their standing. The Castle District also houses the Arena, a large, modern Colosseum once used for some of the best tournaments the realm has to offer, but now used in gladiatorial combat with a much more violent bent.

Thanks to the influences from nearby Schwarzwald, the city still houses a number of companies and organizations that are on the cutting edge of technology and science, and the velare have taken advantage of such to strongarm the alchemists' guild and other organizations into providing free labor.